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Nimbus is the first release of a versatile tool for game content creation. Originally designed for DirectX File Format and Nimbus Dynamic Scenes File Format, Nimbus has evolved to include HLSL effect writing and testing capabilities, in a way that
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| Time for |
128K |
64K |
56K |
| 18.00 MB |
2 min |
5 min |
5 min |
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